Spyro 1 Reverse Engineering
Decompilation of functions from Spyro 1 into human readable C
 
Loading...
Searching...
No Matches
draw_stuff.c File Reference
#include <common.h>
#include <custom_types.h>
#include <moby.h>
#include <shapes.h>

Go to the source code of this file.

Functions

void DrawPrimitive (void *primitive)
 Draws a ps1 primitive to the screen.
 
void DrawArrow (HudMobyInfo *hudMobyInfo, uint timer, int leftOrRightArrow)
 Draws a blinking arrow facing left or right.
 
void DrawTextbox (int xBound1, int xBound2, int yBound1, int yBound2)
 Draws a black textbox with a gold border. You can specify the bounds.