#include <shapes.h>
Definition at line 150 of file shapes.h.
◆ clut
| short Poly4FShadedTextured::clut |
◆ code
| char Poly4FShadedTextured::code |
◆ color
| RGB_u8 Poly4FShadedTextured::color |
◆ color2
| RGB_u8 Poly4FShadedTextured::color2 |
◆ color3
| RGB_u8 Poly4FShadedTextured::color3 |
◆ color4
| RGB_u8 Poly4FShadedTextured::color4 |
◆ PADDING1
| short Poly4FShadedTextured::PADDING1 |
◆ PADDING2
| short Poly4FShadedTextured::PADDING2 |
◆ point1Pos
| struct Vec2_u16 Poly4FShadedTextured::point1Pos |
◆ point2Pos
| struct Vec2_u16 Poly4FShadedTextured::point2Pos |
◆ point3Pos
| struct Vec2_u16 Poly4FShadedTextured::point3Pos |
◆ point4Pos
| struct Vec2_u16 Poly4FShadedTextured::point4Pos |
◆ tag
| int Poly4FShadedTextured::tag |
◆ texturePage
| short Poly4FShadedTextured::texturePage |
◆ texturePoint1Pos
| struct Vec2_u8 Poly4FShadedTextured::texturePoint1Pos |
◆ texturePoint2Pos
| struct Vec2_u8 Poly4FShadedTextured::texturePoint2Pos |
◆ texturePoint3Pos
| struct Vec2_u8 Poly4FShadedTextured::texturePoint3Pos |
◆ texturePoint4Pos
| struct Vec2_u8 Poly4FShadedTextured::texturePoint4Pos |
The documentation for this struct was generated from the following file: