Spyro 1 Reverse Engineering
Decompilation of functions from Spyro 1 into human readable C
 
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ShadedLine Struct Reference

#include <shapes.h>

Data Fields

int tag
 
RGB_u8 colorP1
 
char code
 
Vec2_u16 point1Pos
 
RGB_u8 colorP2
 
char PADDING5
 
Vec2_u16 point2Pos
 

Detailed Description

Definition at line 197 of file shapes.h.

Field Documentation

◆ code

char ShadedLine::code

Definition at line 202 of file shapes.h.

◆ colorP1

RGB_u8 ShadedLine::colorP1

Definition at line 201 of file shapes.h.

◆ colorP2

RGB_u8 ShadedLine::colorP2

Definition at line 206 of file shapes.h.

◆ PADDING5

char ShadedLine::PADDING5

Definition at line 207 of file shapes.h.

◆ point1Pos

Vec2_u16 ShadedLine::point1Pos

Definition at line 204 of file shapes.h.

◆ point2Pos

Vec2_u16 ShadedLine::point2Pos

Definition at line 209 of file shapes.h.

◆ tag

int ShadedLine::tag

Definition at line 199 of file shapes.h.


The documentation for this struct was generated from the following file: