Spyro 1 Reverse Engineering
Decompilation of functions from Spyro 1 into human readable C
 
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Angle Struct Reference

#include <vector.h>

Data Fields

int yaw
 
int pitch
 
int roll
 

Detailed Description

Definition at line 57 of file vector.h.

Field Documentation

◆ pitch

int Angle::pitch

Definition at line 60 of file vector.h.

◆ roll

int Angle::roll

Definition at line 61 of file vector.h.

◆ yaw

int Angle::yaw

Definition at line 59 of file vector.h.


The documentation for this struct was generated from the following file: