#include "common.h"Go to the source code of this file.
Data Structures | |
| struct | Spyro |
| This is the main Spyro struct. More... | |
Enumerations | |
| enum | SpyroStates { IDLE_STANDING = 0x0 , BEGIN_WALK = 0x1 , WALKING = 0x2 , END_WALK = 0x3 , PIVOT = 0x4 , JUMP = 0x5 , FLOP = 0x6 , HURT_ZAPPED = 0x7 , ROLL_LEFT = 0x9 , ROLL_RIGHT = 0xA , CHARGE = 0xB , BONK = 0xC , LEDGE_PEER = 0xD , HURT_PITCH_HIGH = 0xE , GLIDE = 0xF , TRIANGLE_DROP = 0x10 , WHIRLWIND = 0x11 , IDLE_LOOK_AROUND = 0x12 , ROLL_DOWN_SLOPE = 0x13 , CHARGING_AIR = 0x14 , UPHILL_WALK = 0x15 , HURT_ROLL = 0x16 , PULL_BACK_GLIDE = 0x17 , CHARGING_AIR_SC_JUMP = 0x18 , HURT_SQUISHED = 0x19 , CANNON_ROTATE = 0x1A , HURT_YAW = 0x1B , HURT_PITCH_LOW = 0x1C , DROWNING = 0x1D , DEATH_SPIN = 0x1E , DEATH_SQUISHED = 0x1F , SUPERFLY = 0x20 , SUPERFLY_ASCENDING = 0x21 , SUPERFLY_DESCENDING = 0x22 , IDLE_SIT = 0x27 , SUPERCHARGE = 0x2C } |
Variables | |
| Spyro | _spyro |
| This is where the 1 instance of the spyro struct is. Address: 0x80078A58. | |
| int | _spyroXPosition |
| Spyro's X Position Coordinate Address: 0x80078A58. | |
| int | _spyroYPosition |
| Spyro's Y Position Coordinate Address: 0x80078A5C. | |
| int | _spyroZPosition |
| Spyro's Z Position Coordinate 0x80078A60. | |
| int | _spyroAngleYaw |
| Spyro's Yaw Rotation Angle Address: 0x80078b74. | |
| int | _spyroAnglePitch |
| Spyro's Pitch Rotation Angle Address: 0x80078b78. | |
| int | _spyroAngleRoll |
| Spyro's Roll Rotation Angle Address: 0x80078b7C. | |
| RGBA_u8 | _spyroColorFilter |
| This is the color filter applied on top of spyro in RGBA format Address: 0x80078a80. | |
| int | _spyroState |
| This is spyro's current active state. Address: 0x80078ad0s. | |
| int | _spyroSubState |
| This is spyro's current active sub-state. Address: 0x80078ad4. | |
| int | _spyroFramesInCurrentState |
| The amount of time in frames spent in the current state. Address: 0x80078ad8. | |
| Vec3 | _spyroGroundedChargeMomentum |
| Spyros grouded charging momentum vector. Address: 0x80078b28. | |
| Vec3 | _spyroWalkingChargeMomentum |
| Spyros walking momentum vector. Address: 0x80078b34. | |
| Vec3 | _spyroAirMomentum |
| Spyros air momentum vector. Address: 0x80078b4c. | |
| int | _spyroAbsoluteMomentum |
| Spyros absolute momentum as a scalar. Address: 0x80078b70. | |
| int | _spyroHasUsedGlide |
| bool for if Spyro has used his glide or not yet. Address: 0x80078ba8 | |
| int | _spyroIsGliding |
| bool for if Spyro is currently gliding or not. Address: 0x80078bac | |
| int | _spyroIsGrounded |
| bool for if Spyro is currently grounded or not. Address: 0x80078bb4 | |
| int | _spyroIFramesTimer |
| Timer for how many more frames spyro should have invulnerability. Address: 0x80078bb8. | |
| int | _spyroHealth |
| Spyros current health Address: 0x80078bbc. | |
| int | _spyroIsMovementLocked |
| A timer that stops the player from being able to move spyro. Address: 0x80078c48. | |
| int | _spyroCanSuperFly |
| A bool for if spyro can superfly currently. Address: 0x80078ca4. | |
| int | _spyroIsOnSuperchargeGround |
| A bool for if spyro is currently on supercharge ground. Address: 0x80078ca8. | |
| enum SpyroStates |